Mondingssnelheid (m/s)

Hoek t.o.v. grond

Tijd (s)

Hoogte

v = 12 (slider from 0 to 20, step 0.5)
a = 72 (slider from 0 to 90, step 1)
t = 0 (slider from 0 to π, step π / 200)
h = 2 (slider from 0 to 5, step 1)
A: (((v * cos((a / 180 * π))) * t), ((v * sin((a / 180 * π))) * t) - ((0.5 * 9.81) * t^(2)) + h)
f = Line(A, xAxis)
b = CurveCartesian(((v * cos((a / 180 * π))) * t), ((v * sin((a / 180 * π))) * t) - ((0.5 * 9.81) * t^(2)) + h, t, 0, π)
g = Tangent(A, b)
B = Point(g)
u = Vector(A, B)
i = Line(B, yAxis)
j = Line(B, yAxis)
k = Line(B, xAxis)
C = Intersect(f, i)
w = Vector(A, C)
l = Line(A, yAxis)
D = Intersect(k, l)
c = Vector(A, D)
m = Segment(D, B)
n = Segment(C, B)
α = Angle(C, A, B)